- Current students
- Under 25s
The Masters of Creative Practice enables graphic designers, contemporary artists, photographers, product designers, animators, game designers, performing artists, UX designers, directors, actors, dancers, filmmakers, costume and technical artists, producers, and digital creatives to learn independently and collaboratively in studio and classroom environments. This programme supports and challenges you to question ideas, explore new professional practices and develop research and creative practice capabilities at an advanced level in your chosen discipline.
This 180 credit programme will allow you to immerse yourself in a dynamic community of diverse creative practices including dance, theatre, film, digital media, animation, raranga (Maori weaving), visual art, craft, costume design, graphic design, product design, experience design, game design and service design. Work on exciting and innovative projects in our creative studios and learn from industry-leading arts and design staff.
A typical first-semester experience provides you with foundation knowledge such as locating your creative practice within a wider body of knowledge, considering indigenous research methodologies, reading and thinking critically, experimenting with, and critiquing, approaches to collaborative and creative industry practice and applying artistic and design research methods.
Negotiated studies courses give you the option of undertaking industry placements with leading creative organizations and agencies in Auckland, while supervised studios provide possibilities for developing and enhancing your creative practice.
The second and third semesters of study consist of the capstone project, which involves conceiving, proposing and carrying out a creative research project to completion (90 or 120 credits), during which time you will be supervised and mentored by academic staff and/or industry professionals. An example of this final project might be a performance, exhibition, design prototype or publication.
- Dynamic studio environments that facilitate independent and collaborative working practices;
- Build your own Masters degree as a stair-cased qualification;
- Create a body of new work, build a portfolio, advance your practice and refresh or reorient your career;
- Learn about and apply Kaupapa Maori and Pacific approaches to creative practice;
- Gain industry experience through negotiated placements or work on live projects;
- Work in an evolving multi-disciplinary environment with exposure to a wide range of approaches, practices, and theories;
- Improve your communication skills through studio critiques and written activities;
- Learn from supervisors that include notable educators and creative practitioners;
- Get feedback on your developing work from specialists in your field;
- Develop highly specialised creative research and critical thinking skills through a significant project.
Focus areas: Options for 2022
Develop your craft in writing for screen at post-graduate level in a practice-led environment mentored by industry specialists. Working across Certificate, Diploma or Masters Level this course offers intensive and collaborative workshop opportunities combined with individualized flexible modes of delivery towards the realization of a significant screenwriting project. Screenwriting graduates develop strong industry connections throughout their study, taking up opportunities to write for TV and activate links with the screen community.
MCP (3 semesters) – Advance screenwriting and pitching skills, workshop and complete an industry-standard script (feature length screenplay or web series).
Meet our Postgraduate Supervisors
- William Bardebes, Lecturer (Graphic Design, Motion Graphic Design, Animation)
- Dr. Cris de Groot, Senior Lecturer (Product Design, Industrial Design, Business Focussed Design, Creativity, Creative Entrepreneurship)
- Richard Fahey, Senior Lecturer (Painting, Visual Art, Ceramics, NZ Craft, Curating, Visual Art Education)
- Gina Ferguson, Senior Lecturer (Sculpture, Craft, Installation Art, Public Art)
- Samuel Holloway, Senior Lecturer (Experimental Sound/Music, Contemporary Art, Music Composition and Theory, Collaborative and Interdisciplinary Practice)
- Dr. Bobby Hung, Senior Lecturer (Street Art, Graffiti, Public Art, Visual Art, Visual Culture, Education)
- Pedro Ilgenfritz, Senior Lecturer (Theatre, Performance, Mask, Physical Theatre, Improvisation, Dramaturgy)
- Allan McDonald, Lecturer (Photography)
- Claire O’Neil, Lecturer (Choreography, Improvisation, Contemporary Dance)
- Emma Smith, Senior Lecturer (Painting, Visual Art, Contemporary Art)
- Dr. Leon Tan, Associate Professor (Public Art, Participatory Art, Visual Art, Visual Culture, Participatory Design, Interdisciplinary Practice)
- Jonty Valentine, Lecturer (Graphic Design, Publication Design, Contemporary Art)
- Dan Wagner, Senior Lecturer (Screen Art, Screen Education, Cinematography)
- Paul Woodruffe, Senior Lecturer (Visual Art, Public Art, Design for Social Innovation)
- Dr. Becca Wood, Senior Lecturer (Choreography, Social Choreography, Somatic Practice, Participatory Performance, Site-Based Performance, Interdisciplinary Practice)
In School of Creative Industries we have a wide range of shows and events, discover more from:
To be admitted to this programme all applicants must be at least 16 years of age on the date of the programme’s commencement for the semester in which they wish to enrol and meet the following::
- A recognized Bachelor’s degree in the same or similar discipline, with merit achievement deemed to be an average grade of B- or higher in all Level 7 courses; or
- A professional qualification in a relevant discipline, recognized as being equivalent to merit achievement in a bachelor degree.
English Language Requirements
- 8 credits at NCEA Level 2 in English (4 in reading, 4 in writing)
- If English is not your first language, you’ll need one or more of the following:
- Achieved NCEA Level 3 and New Zealand University Entrance
- Provide evidence you satisfy our criteria for existing English proficiency
- Achieved at least one English proficiency outcome in the last two years
Don't meet the requirements? We also accept:
- Provide sufficient evidence to be eligible for special admission.
For more information download the programme regulations:
Courses and timetables
For more details on the courses, please click on the course names below. Please note that our systems are updating with new course timetable information for 2024; please check back again soon.
|Creative Practice Project (ICIB8005)||30 credits (0.25 EFTS)||To critically analyse creative practice as both a process and an outcome. This course allows participants to devise and conduct a small creative practice based research project that demonstrates intellectual independence and analytical rigour within a framework of information and principles related to contemporary creative industry practice. This course is designed to enable participants to explore their creativity in a practice based learning environment.|
|Creative Practice Project (Extended) (ICIB8007)||60 credits (0.5 EFTS)||To critically analyse creative practice as both a process and an outcome. This course allows participants to devise and conduct an extended creative practice based research project that demonstrates intellectual independence and analytical rigour within a framework of information and principles related to contemporary creative industry practice. This course is designed to enable participants to explore their creativity in a practice based learning environment.|
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