Visual Game Design (ISCG6441)

Level: 
6
Credits: 
15 (0.125 EFTS)
Compulsory: 
No
Aim: 
To provide the students with knowledge of concepts and theories related to game design and the ability to analyse games from the non-technical perspective.
Pre-requisites / Co-requisites: 
 
Timetable: 
Choose your class for this course from the option(s) below. You will need to attend all the sessions in that class to complete the course. Where more than one class number is shown, choose one of them and attend all sessions within that class number. (Note: If a class is held in different locations at the same time, you only need to attend all the sessions in one of the locations.)
There are no classes on public holidays.
Note: Currently, this course is not offered for any programme or this course is for an old programme.