Advanced Game Programming (ISCG7441)

Level: 
7
Credits: 
15 (0.125 EFTS)
Compulsory: 
No
Aim: 
To provide students with the ability to investigate and use advanced programming techniques to solve complex game development problems.
Pre-requisites / Co-requisites: 
Students must be admitted to the Bachelor of Computing Systems or the Graduate Diploma in Computing or the Bachelor of Creative Enterprise to enrol in this course. Pre-reqs: For BCS: ISCG6442. For GDC: ISCG6442 or as approved by the Programme Leader.
Timetable: 
Choose your class for this course from the option(s) below. You will need to attend all the sessions in that class to complete the course. Where more than one class number is shown, choose one of them and attend all sessions within that class number. (Note: If a class is held in different locations at the same time, you only need to attend all the sessions in one of the locations.)
There are no classes on public holidays.
Note: Currently, this course is not offered for any programme or this course is for an old programme.