To examine transmedia’s impact on audience behaviour, media culture, and its relevance as a media communication tool as well as the influence of the gaming industry on transmedia.
Pre-requisites / Co-requisites:
Students must be admitted to the Bachelor of Creative Enterprise programme or the Graduate Diploma in Creative Enterprise programme to enrol in this course.
Choose your class for this course from the option(s) below. You will need to attend all the sessions in that class to complete the course. Where more than one class number is shown, choose one of them and attend all sessions within that class number. (Note: If a class is held in different locations at the same time, you only need to attend all the sessions in one of the locations.)
There are no classes on public holidays.
Note: Currently, this course is not offered for any programme or this course is for an old programme.