To examine both visual and aural aspects of world creation within animation, games and virtual worlds. This course focus is on understanding of the process of creating virtual worlds that help define character and support narrative goals within animation, games, and virtual world environments
Pre-requisites / Co-requisites:
Students must be admitted to the Bachelor of Creative Enterprise programme or the Graduate Diploma in Creative Enterprise programme to enrol in this course.
Choose your class for this course from the option(s) below. You will need to attend all the sessions in that class to complete the course. Where more than one class number is shown, choose one of them and attend all sessions within that class number. (Note: If a class is held in different locations at the same time, you only need to attend all the sessions in one of the locations.)
There are no classes on public holidays.
Note: Currently, this course is not offered for any programme or this course is for an old programme.