Dr Nilufar Baghaei

Associate Professor, Academic Leader
Computer Science
Location: Building 183, Room 3001

Graduate supervision of theses

Dacey, Simon (2017). Computational land use management of public spaces in New Zealand
Nand, Kalpana (2012). Play and learn : designing educational tools for children

Publications

Nehring, N., Dacey, S., & Baghaei, N. (2017). Providing Regular Assessments and Earlier Feedback on Moodle in an Introductory Computer Science Course: A User Study. Chen, W. International Conference on Computers in Education (ICCE'17), Christchurch, NZ.

Barmada, B., & Baghaei, N. (2017). Train-For-Life: On-Line Interactive Training for Industry Learners. Chen, W. International Conference on Computers in Education (ICCE'17), Christchurch, NZ.

Reddy, L., Baghaei, N., Vermeulen, G., Hilton, C., & Steinhorn, G. (2017). Designing Mobile Applications for Positive Behaviour for Learning (PB4L) Pedagogy. Chen, W. International Conference on Computers in Education (ICCE'17), Christchurch, NZ.

Jauny, R., Hayward, C., Baghaei, N., & Hach, S. (2017). MoodRush: Engaging Language-free mobile self asssessment of mood. ITP Research Symposium, Hamilton, NZ.

Hinds, M., Baghaei, N., Ragon, P., Lambert, J., Dajakaruna, T., Houghton, T., Dacey, S., & Casey, J. (2017). Designing a Novel Educational Game for Teaching C# Programming. Bruce M. McLaren, 9th International Conference on Computer Supported Education, Porto, Portugal.
http://hdl.handle.net/10652/3874

Baghaei, N., Casey, J., Nandigam, D., Sarrafzadeh, A., & Maddison, R. (2017). Engaging Children in Diabetes Education through Mobile Games. P. Isaías, Proceedings of the 13th International Conference on Mobile Learning (ML), Budapest, Hungary.
http://hdl.handle.net/10652/3873

Hinds, M., Baghaei, N., Ragon, P., Lambert, J., Dajakaruna, T., Houghton, T., & Dacey, S. (2017). RunJumpCode: An Educational Game for Educating Programming. P. Isaías, Proceedings of the 13th International Conference on Mobile Learning (ML), Budapest, Hungary.
http://hdl.handle.net/10652/3872

Hach, S., Baghaei, N., Hayward, C., & Jauny, R. (2017). MoodRush: Designing a Language-free Mobile App for Mood Self-assessment. ee, 7th EAI International Conference on Wireless Mobile Communication and Healthcare (MOBIHEALTH), Vienna, Austria.

Baghaei, N., Nandigam, D., Casey, J., Direito, A., & Maddison, R. (2016). Diabetic Mario: Designing and Evaluating Mobile Games for Diabetes Education. Games for Health Journal: Research, Development, and Clinical Applications (Vol. 5(4)).

Nandigam, D., Baghaei, N., & Liang, H. N. (2015). Mobile Devices as Support Systems for Health Behaviour. Yue, Y., & Ariwa, E. Proceedings of the IEEE International Conference on Computing and Technology Innovation (CTI).
http://hdl.handle.net/10652/3358

Maniam, A., Ranjit Singh, J., & Baghaei, N. (2015). Determinants of Patients' Intention to Adopt Diabetes Self-Management Applications. Hinze, A., Nichols, D., & Masoodian, M. Proceedings of the 15th New Zealand Conference on Human-Computer Interaction (CHINZ).

Baghaei, N., Nandigam, D., Casey, J., Direito, A., & Maddison, R. (2015). Evaluating Mobile Games for Diabetes Education. Ogata, H. Proceedings of the 23rd International Conference on Computers in Education: Asia-Pacific Society for Computers in Education.

Baghaei, N., Casey, J., Ahmad, Y., Liang, H. N., & Zhen, Y. (2015). Designing Mobile Games for Improving Self-esteem in Children with ADHD. Kinshuk, H. R., & Chen, N. S. International Conference on Smart Learning Environments (ICSLE 2015), Sinaia, Romania.

Nand, K., Baghaei, N., and Casey, J. (2014). Enhancing Children's Numeracy & Te Reo Skills using Computer Games. Proceedings of 22nd International Conference on Computers in Education (ICCE), Nara, Japan.

Nandigam, D., Tirumala, S., and Baghaei, N. (2014). Personalized Learning: Current Status and Potential. XX, IEEE Conference on e-Learning, e-Management and e-Services (IC3e).
http://hdl.handle.net/10652/2978

Casey, J., Nand, K., and Baghaei, N. (2014). Designing Engaging Educational Tools for Improving Children's Learning. Castro, M. & Tovar, E. IEEE Frontiers in Education Conference.

Nand, K., Baghaei, N., and Casey, J. (2013). I Cannot Stop Playing: Investigating the Engaging Characteristics of Computer Games. submitted.

Jayawardena, C., Baghaei, N., Ganeshan, K., and Sarrafzadeh, A. (2013). Designing a Socially Assistive Companion Robotic Wheel Chair: RoboChair. IEEE Robotics, automation, and mechatronics (RAM), Manila, Philippines, 2013.

Basheri, M., Burd, L., Munro, M., and Baghaei, N. (2013). Enhancing engagement and collaborative learning skills in multi-touch software for UML diagramming. Rummel, N., Manu Kapur, M., Nathan, M., Puntambekar, S. 10th International Conference on Computer Supported Collaborative Learning, Wisconsin, USA. June 10-15, 2013.
http://hdl.handle.net/10652/2735

Nand, K., Baghaei, N., and Casey, J. (2013). Play & Learn: Designing Engaging Educational Games for Children. Cognitive Technology Journal (Vol. 18(1)).

Basheri, M., Baghaei, N., Burd, L., and Munro, M. (2013). Collaborative Learning Skills in Multi-touch Tables for UML Software Design. International Journal of Advanced Computer Science and Applications (IJACSA) (Vol. 4 (3) : 60-66.).

Basheri, M., and Baghaei, N. (2012). A Multi-touch Interface for Enhancing Collaborative UML Diagramming. OzCHI '12 Proceedings of the 24th Australian Computer-Human Interaction Conference , Melbourne, Australia. doi: 10.1145/2414536.2414541.
http://hdl.handle.net/10652/2203

Kimani, S., and Baghaei, N. (2012). Editorial. Int Journal of Medical Informatics, vol. 80, no. 12, pp. 813-814.

Basheri, M., Burd, L., and Baghaei, N. (2012). MT-CollabUML: Collaborative Software Design using Multi-touch Tables. Proc. 4th IEEE International Congress on Engineering Education (ICEED), Penang, Malaysia.

Tomlinson, B., Ross, J., Andre, EPS, Baumer, DJ, Patterson, J., Corneli, M., Baghaei, N., and Saper, C. (2012). Massively Distributed Authorship of Academic Papers. ACM Conference on Human Factors in Computing Systems (CHI 2012) Extended Abstracts (alt.chi). Austin, Texas, USA. May 5 - 10, 2012. 10 pages.

Baghaei, N., Casey, J., de Vivar, D., and Harris, G. (2012). COMAC: Educational Games for Children with ADD/ADHD. APCHI '12 Proceedings of the 10th Asia Pacific conference on Computer human interaction. Matsue, Japan. August 28 -31, 2012.
http://hdl.handle.net/10652/2199

Baghaei, N., Kimani, S., Freyne, J., Brindal, E., Berkovsky, S., and Smith, G. (2011). Engaging Families in Lifestyle Changes through Social Networking. International Journal of Human-Computer Interaction (Vol. 27(10)).
http://hdl.handle.net/10652/2202

Chen, G., Baghaei, N., Sarrafzadeh, H., Manford, C., Marshall, S., and Court, G. (2011). Designing Games to Educate Diabetic Children. OZCHI.

Christie, T., Lueg, C., and Baghaei , N. (2011). PETAC: From Visualisation to Personalisation of Tag Clouds. Proc. 12th Conf. of the NZ Chapter of the ACM Special Interest Group on Computer-Human Interaction (CHINZ), Hamilton, New Zealand, pp. 73-80.

Freyne, J., Berkovsky, S., Baghaei, N., Kimani, S., and Smith, G. (2011). Personalized Techniques for Lifestyle Changes. Proc. 13th Conf. on Artificial Intelligence in Medicine (AIME), Bled, Slovenia.

Holland, J., Baghaei, N., Mathews , M., and Mitrovic, A. (2011). The Effects of Domain and Collaboration Feedback on Learning in a Collaborative Intelligent Tutoring System. Proc. 15th Int. Conf. Artificial Intelligence in Education (AIED), Auckland, New Zealand, pp. 469-471.

Baghaei, N., and Kimani , S. (2011). Increasing Health Literacy through Web-based Collaborative Learning in Health-related Social Networks. INTERACT workshop on Promoting and Supporting Healthy Living By Design, Lisbon, Portugal. pp. 9-10.

Kimani, S., Berkovsky, S., Smith, G., Freyne, J., Baghaei, N., and Bhandari, D. (2010). Activity Awareness in Family-Based Healthy Living Online Social Networks. Proceedings of International Conference on Intelligent User Interfaces (IUI), Hong Kong, China.

Berkovsky, S., Coombe, M., Freyne, J., Bhandari, D., and Baghaei, N. (2010). Physical Activity Motivating Games: Virtual Rewards for Real Activity. Proceedings of ACM International Conference on Human Factors in Computing Systems (CHI), Atlanta, GA, USA.

Kimani, S., Baghaei, N., Freyne, J., Berkovsky, S., Bhandari, D., and Smith, G. (2010). Gender and Role Differences in Family-Based Healthy Living Networks. Proceedings of ACM International Conference on Human Factors in Computing Systems (CHI), Atlanta, GA, USA.

Freyne, J., Berkovsky, S., Kimani, S., Baghaei, N., and Brindal, E. (2010). Improving Health Information Access through Social Networking. 23rd IEEE International Symposium on Computer-Based Medical Systems (CBMS), Perth, Australia, 12-15 October.

Christie, T., Lueg, C., and Baghaei, N. (2010). Tag Clouds as Social Signallers. Proceedings of the Annual Conference of the Australian Computer-Human Interaction Special Interest Group (OZCHI), Brisbane, Australia.

Berkovsky, S., Freyne, J., Coombe, M., Bhandari, D., Baghaei, N., and Kimani, S. (2010). Exercise and Play: Earn in the Physical, Spend in the Virtual. Cognitive Technology Journal (Vol. 14 (2)).

Berkovsky, S., Freyne, J., Coombe, Bhandari, D., and Baghaei, N. (2009). Physical Activity Motivating Games: You Can PLAY, MATE. Proc Annual Conference of the Australian Computer-Human Interaction Special Interest Group (OZCHI), Melbourne, Australia, pp. 273-276.

Baghaei, N., Freyne, j., Kimani, S., Smith, G., Berkovsky, S., Bhandari, D., Colineau, N., and Paris, C. (2009). SOFA: An Online Social Network for Engaging and Motivating Families to Adopt a Healthy Lifestyle. Proc. Annual Conference of the Australian Computer-Human Interaction Special Interest Group (OZCHI), Melbourne, Australia, pp. 269-272.

Baghaei, N., Kimani, S., Freyne, J., Smith, G., Berkovsky, S., and Bhandari, D. (2009). Engaging Families to Adopt a Healthy Lifestyle through an Online Social Network. Annual Conference of the Australian Computer-Human Interaction Special Interest Group (OZCHI), Designing for Healthy Living workshop, Melbourne, Australia, pp. 10-11.

Baghaei, N. (2009). Performance Analysis of IEEE 802.11 Wireless LANs: Under Different Security Mechanisms. VDM Verlag, 978-3-639-16580-7.

Baghaei, N. (2008). Collaborative Intelligent Educational Systems: The Constraint-Based Approach. VDM Verlag, 978-3-639-01315-3.

Baghei, N. (2008). A Collaborative Constraint-Bases Intelligent System for Learning Object-Oriented Analysis and Design Using UML. PhD Thesis, University of Canterbury.

Baghaei, N., and Mitrovic, A. (2007). Evaluating a Collaborative Constraint-based Tutor for UML class diagrams. Proc. 13th Int. Conf. Artificial Intelligence in Education (AIED), Los Angeles, CA, USA, pp. 533-535.
http://hdl.handle.net/10652/2198

Baghaei, N., and Mitrovic, A. (2007). From Modelling Domain Knowledge to Metacognitive Skills: Extending a Constraint-based Tutoring System to Support Collaboration. Proc. 11th International Conference on User Modeling, Corfu, Greece, pp. 217-227.
http://hdl.handle.net/10652/2197

Gin, A., Baghaei, N., and Hunt, R. (2007). Performance of Evolving IEEE 802.11 Security Architectures. NZCSRSC, Hamilton, New Zealand, pp. 175-182.

Baghaei, N., Mitrovic, A., and Irwin, W. (2007). Supporting Collaborative Learning and Problem Solving in a Constraint-based CSCL Environment for UML Class Diagrams. Int. Journal on Computer-Supported Collaborative Learning (Vol. 2 (2-3)).

Baghaei, N. (2006). A Collaborative Constraint-based Intelligent System for Learning UML Class Diagrams. CWC, Hamilton, New Zealand, pp. 26-28.
http://hdl.handle.net/10652/2196

Baghaei, N., Mitrovic, A., and Irwin, W. (2006). Problem-Solving Support in a Constraint-based Intelligent System for Unified Modelling Language. Technology, Instruction, Cognition and Learning Journal (Vol. 4 (1-2)).

Baghaei, N. (2006). A Collaborative Constraint-based Adaptive System for Learning Object-Oriented Analysis and Design using UML. Proc. 4th International Conference on Adaptive Hypermedia and Adaptive Web-based Systems, Dublin, Ireland, pp. 398-403.

Baghaei, N., and Mitrovic, A. (2006). A Constraint-based Collaborative Intelligent System for Learning UML Class Diagrams. Proc. 8th International Conference on Intelligent Tutoring Systems (ITS), Jhongli, Taiwan, pp. 176-186.